﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Reflection;
using System.Diagnostics;

namespace Editor
{
	public partial class ProjectConfigForm : System.Windows.Forms.Form
	{
		public ProjectConfigForm()
		{
            Assembly asm = Assembly.GetExecutingAssembly();
            FileVersionInfo fvi = FileVersionInfo.GetVersionInfo(asm.Location);

            this.Text = "Project Config - " + fvi.ProductVersion;

			InitializeComponent();

			//propertyGrid1.SelectedObject = GameInfo.Instance.ProjectConfig;
		}

        private void buttonOK_Click(object sender, EventArgs e)
        {
            this.Close();
        }
	}
}
